Enable Education
Mobile & PC | eLearning | 10 Months
Intern Unity Developer
Over the summers of 2017, 2018 and 2019, I worked as an Intern Unity Developer at Enable Education. There, I developed corporate and kids educational applications for mobile and PC devices. These included 3D work simulators, educational modules, and multiple interactive children's books.
Trailer for "Zoom In, Zoom Out", which I developed for RedT (Enable's kids division)
Benjamin is very knowledgeable when it comes to Unity3D, programming and tech in general.
I was also really impressed by his great work ethic and he got along with everyone on the team.
- Octavian Ciubotariu, Former CTO @ Enable Education
Responsibilities
During my internship, I was tasked with:
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Developing frameworks and modular code for use on several platforms and projects.
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Researching and assessing technical solutions according to project needs.
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Modelling and texturing hard surface assets using Blender.
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Agile task evaluation and sprint planning.
Process
Throughout my time at Enable, I worked closely with educators, authors, and clients to ensure my work met their needs. I also met frequently with the Unity team to ensure my code and practices met company standards.
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Additionally, I actively participated in tech research and sprint planning. This gave me a breadth of experience working on multiple projects at all stages of the development process.
Result
By the end of the internship, I had:​
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Created a Unity framework for rapid interactive book development.
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Shipped work on 10+ projects, including several eBooks and a Unity Learn module.
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Modelled, textured, and optimized several assets for 3D work simulators.
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Familiarized myself with agile work processes and practices.